Audience is able to choose between different fixed sequences of interaction
Real Places
The experience is dependent on a physical place
Physical Objects
The experience requires interaction with a physical object
Personalized
Audience receives personalized content
Exclusivity
The experience depends on time periods, delays or deadlines
Multiplayer
The experience depends on community interaction
Solo Player
The story is individual and the result depends on each audience member
Interactive
The content and information is delivered depending on audience interaction
Hope/*/Embodiment
What do your muscles remember? What hope lives in your bones? What soulfulness slips through your skin?
Secret/*/Dignity
Can you keep a secret? My dignity depends on it.
Creation/*/Warfare
The ways of the world are a weapon greater than the machinations of men and angels
Mystery/*/Humility
Find your way home in the big reveal of mystery.